# Difference between revisions of "Povray"

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To Know more about POV-Ray, here are some links below: | To Know more about POV-Ray, here are some links below: | ||

− | * | + | * [http://www.povray.org/documentation/3.7.0/t2_1.html#t2_1_3 Introduction to POV-Ray] |

− | * | + | * [http://www.povray.org/documentation/3.7.0/t2_2.html#t2_2_1_2 Adding Standard include files, Camera, Light source in POV-Ray Geometry file] |

+ | |||

+ | Below is the list of primitives that are working/exported correctly, partially and not touched yet. | ||

+ | |||

+ | = Primitives that are working properly = | ||

+ | = Arbitrary convex polyhedra = | ||

+ | == ARB8 == | ||

+ | This primitive is formed in POV-Ray using mesh.The mesh object can be used to efficiently store large numbers of triangles. | ||

+ | Example: | ||

+ | mesh{triangle{a,b,c}triangle{a,c,d}triangle{a,d,f} | ||

+ | triangle{g,h,c}triangle{e,f,g}triangle{e,g,h}} | ||

+ | |||

+ | == ARBN == | ||

+ | An arbn record is specified by N sets of intersecting planes, each defined by four coefficients: | ||

+ | |||

+ | * the {X, Y, Z} coefficients of the plane's normal vector pointing outward from the center of the arbn shape, and | ||

+ | *the perpendicular distance of that plane from the origin. | ||

+ | Its exported in POV-Ray by using intersection of Planes. | ||

+ | Example: | ||

+ | intersection{ plane{<x, y, z coefficients>, normal} .... } | ||

+ | |||

+ | |||

+ | = Ellipsoids = | ||

+ | == ELL == | ||

+ | This primitive is named as spheroid in POV-Ray. It is having | ||

+ | Center Vector, Radius Vector | ||

+ | Example: | ||

+ | Spheroid(<-1.50,3.00,-2.00>,<2.0,1.2,2.5> ) | ||

+ | |||

+ | == ELLG, ELL1 == | ||

+ | These primitives are exported under Ell | ||

+ | |||

+ | == EHY == | ||

+ | Elliptical Hyperboloid of BRL-CAD can be formed by POV-Ray. | ||

+ | Currently its coordinates are exported successfully and is done by using quadric equartions of POV-Ray | ||

+ | |||

+ | == EPA == | ||

+ | Elliptical Paraboloid in BRL-CAD. Its coordinates are exported successfully and is done by using quadric equartions of POV-Ray | ||

+ | |||

+ | == Sphere == | ||

+ | Sphere is formed by | ||

+ | Center and Radius | ||

+ | Example: | ||

+ | sphere { Center, Radius [OBJECT_MODIFIERS...]} | ||

+ | |||

+ | |||

+ | = Cones and Cylinders = | ||

+ | == Truncated General Cone == | ||

+ | This primitive of BRL-CAD is formed by using Supercone of POV-Ray. | ||

+ | Example: | ||

+ | Supercone( //point A, axis Ax, axis Az:<0.0,0.0,0.0>, 0.5, 1.0, | ||

+ | // point B, axis Bx, axis Bz:<0.0,1.5,0.0>, 0.7, 0.4)} | ||

+ | |||

+ | == Cone == | ||

+ | This primitive of BRL-CAD is named as Cone in POV-Ray. It is formed as | ||

+ | Center and radius of one end | ||

+ | Center and radius of other end | ||

+ | Example: | ||

+ | cone {<0, 1, 0>, 0.3 <1, 2, 3>, 1.0 texture { T_Stone25 scale 4 }} | ||

+ | |||

+ | == TEC == | ||

+ | Its also exported under TGC. | ||

+ | |||

+ | == REC == | ||

+ | Its exported nuder TGC. | ||

+ | |||

+ | == TRC == | ||

+ | Its also under TGC | ||

+ | |||

+ | == Cylender == | ||

+ | This is formed by Cylender of POV-Ray. | ||

+ | center_of_one_end, center_of_other_end and Radius | ||

+ | Example: | ||

+ | cylinder { <0, 1, 0>,<1, 2, 3>,0.5 }} | ||

+ | |||

+ | == RHC == | ||

+ | Right Hyperbolic Cylinder in BRL-CAD. Coordinates are exported successfully. It can be formed by using function | ||

+ | function { pow(x,2) + y } | ||

+ | of POV-Ray. | ||

+ | |||

+ | == RPC == | ||

+ | Right Parabolic Cylinder in BRL-CAD. Coordinates are exported successfully. It also formed by the using functions of POV-Ray. | ||

+ | |||

+ | = Other Solids = | ||

+ | |||

+ | == Torus == | ||

+ | Torus is created using | ||

+ | major radius and minor radius | ||

+ | Example: | ||

+ | torus { 4, 1 pigment { Green }} | ||

+ | |||

+ | == Particle == | ||

+ | This primitives of BRL-CAD is formed in POV-Ray by using Round_Cone2 of POV-Ray. | ||

+ | Example: | ||

+ | Round_Cone2( | ||

+ | //point A, radius A: <0,0,0>,0.70, | ||

+ | // point B, radius B:<0,1,0>, 0.40,) | ||

+ | |||

+ | == half == | ||

+ | Half primitive of BRL-CAD is export into POV-Ray as Plane. | ||

+ | Example: | ||

+ | plane { <Normal>, Distance } | ||

+ | |||

+ | == BOT == | ||

+ | Bag of triangles in BRL-CAD. Its exported by using triangles in POV-Ray. | ||

+ | |||

+ | |||

+ | = Primitives that are under progress = | ||

+ | == ETO == | ||

+ | Elliptical torus of BRL-CAD can be formed by using some methods. One of them is by using function i.e. f_torus | ||

+ | Example: | ||

+ | f_torus(x,y,z,1*(y+0.4),0.1 ) | ||

+ | |||

+ | == extrude == | ||

+ | Currently, data of extrude is exported successfully. Remaining part is how to export sketch and relate it with extrude. | ||

+ | |||

+ | = Primitives that are not under work yet = | ||

+ | |||

+ | == derived from 2d == | ||

+ | |||

+ | === revolve === | ||

+ | === dsp === | ||

+ | === ebm === | ||

+ | === hf === | ||

+ | |||

+ | == Other solids == | ||

+ | |||

+ | === pipe === | ||

+ | === ars === | ||

+ | === metaball === | ||

+ | === nurb === | ||

+ | === spline === | ||

+ | === vol === | ||

+ | === poly === | ||

+ | === hrt === | ||

+ | |||

+ | == Other == | ||

+ | |||

+ | === Sketch === | ||

+ | === grip === | ||

+ | === binunif === | ||

+ | === submodel === |

## Latest revision as of 14:43, 15 August 2015

This article provides knowledge about different types of geometric primitive objects that can be exported from BRL-CAD to POV-Ray geometry file. Their properties, functions used for them, parameters are discussed in section below.

To Know more about POV-Ray, here are some links below:

- Introduction to POV-Ray
- Adding Standard include files, Camera, Light source in POV-Ray Geometry file

Below is the list of primitives that are working/exported correctly, partially and not touched yet.

## Contents

# Primitives that are working properly[edit]

# Arbitrary convex polyhedra[edit]

## ARB8[edit]

This primitive is formed in POV-Ray using mesh.The mesh object can be used to efficiently store large numbers of triangles. Example:

mesh{triangle{a,b,c}triangle{a,c,d}triangle{a,d,f} triangle{g,h,c}triangle{e,f,g}triangle{e,g,h}}

## ARBN[edit]

An arbn record is specified by N sets of intersecting planes, each defined by four coefficients:

- the {X, Y, Z} coefficients of the plane's normal vector pointing outward from the center of the arbn shape, and
- the perpendicular distance of that plane from the origin.

Its exported in POV-Ray by using intersection of Planes. Example:

intersection{ plane{<x, y, z coefficients>, normal} .... }

# Ellipsoids[edit]

## ELL[edit]

This primitive is named as spheroid in POV-Ray. It is having Center Vector, Radius Vector Example:

Spheroid(<-1.50,3.00,-2.00>,<2.0,1.2,2.5> )

## ELLG, ELL1[edit]

These primitives are exported under Ell

## EHY[edit]

Elliptical Hyperboloid of BRL-CAD can be formed by POV-Ray. Currently its coordinates are exported successfully and is done by using quadric equartions of POV-Ray

## EPA[edit]

Elliptical Paraboloid in BRL-CAD. Its coordinates are exported successfully and is done by using quadric equartions of POV-Ray

## Sphere[edit]

Sphere is formed by Center and Radius Example:

sphere { Center, Radius [OBJECT_MODIFIERS...]}

# Cones and Cylinders[edit]

## Truncated General Cone[edit]

This primitive of BRL-CAD is formed by using Supercone of POV-Ray. Example:

Supercone( //point A, axis Ax, axis Az:<0.0,0.0,0.0>, 0.5, 1.0, // point B, axis Bx, axis Bz:<0.0,1.5,0.0>, 0.7, 0.4)}

## Cone[edit]

This primitive of BRL-CAD is named as Cone in POV-Ray. It is formed as Center and radius of one end Center and radius of other end Example:

cone {<0, 1, 0>, 0.3 <1, 2, 3>, 1.0 texture { T_Stone25 scale 4 }}

## TEC[edit]

Its also exported under TGC.

## REC[edit]

Its exported nuder TGC.

## TRC[edit]

Its also under TGC

## Cylender[edit]

This is formed by Cylender of POV-Ray. center_of_one_end, center_of_other_end and Radius Example:

cylinder { <0, 1, 0>,<1, 2, 3>,0.5 }}

## RHC[edit]

Right Hyperbolic Cylinder in BRL-CAD. Coordinates are exported successfully. It can be formed by using function

function { pow(x,2) + y }

of POV-Ray.

## RPC[edit]

Right Parabolic Cylinder in BRL-CAD. Coordinates are exported successfully. It also formed by the using functions of POV-Ray.

# Other Solids[edit]

## Torus[edit]

Torus is created using major radius and minor radius Example:

torus { 4, 1 pigment { Green }}

## Particle[edit]

This primitives of BRL-CAD is formed in POV-Ray by using Round_Cone2 of POV-Ray. Example:

Round_Cone2( //point A, radius A: <0,0,0>,0.70, // point B, radius B:<0,1,0>, 0.40,)

## half[edit]

Half primitive of BRL-CAD is export into POV-Ray as Plane. Example:

plane { <Normal>, Distance }

## BOT[edit]

Bag of triangles in BRL-CAD. Its exported by using triangles in POV-Ray.

# Primitives that are under progress[edit]

## ETO[edit]

Elliptical torus of BRL-CAD can be formed by using some methods. One of them is by using function i.e. f_torus Example:

f_torus(x,y,z,1*(y+0.4),0.1 )

## extrude[edit]

Currently, data of extrude is exported successfully. Remaining part is how to export sketch and relate it with extrude.